21 Apr 2010

Walkthrough – Page 21

Author: Author | Filed under: Guides & Hints
    Walkthrough – Page 21

VII. Scientific Pursuits (Continued)

Steps (1) Gain entrance to Rivet City. (2) Talk to Doctor Li about Dad and Project Purity. (3) Look for Dad in Project Purity’s Control Room. (4) Search Dad’s holotapes for clues to his location. (5) Listen to Dad’s personal journal entry 10. (6) Gain access to Vault 112. (7) Put on a Vault 112 suit. (8) Sit in the unoccupied “Tranquility Lounger”.

Items Psycho, 10mm Rounds (M), RadAway (x3), Bobby Pin, Dirty Water (M), Stimpak (x3), Toy Car, Beer (x2), Whiskey (M), Jet, Duck and Cover, Mirelurk Meat (M), Radroach Meat (M), Mentats, Milk Bottle (x2), Shotgun Shells (M), Buffout, Dandy Boy Apples (x3), Toaster, Fancy Boy Snack Cakes, Blamco Mac and Cheese (x2), Cutting Board (M), Vodka (M), Med-X (x2), Surgical Tubing, Rad-X, Nuka-Cola (M), 5mm Rounds (M), Carton of Cigarettes (x2), Paperweight, Plunger (M), Baseball, Ashtray (M), Sledgehammer (x2), Conductor (x2), Scrap Metal (M), 5.56mm Rounds (M), .32 Pistol (x2), .32mm Rounds (M), Pork N Beans (x3), Cup (M), Plate (M), Metal Cooking Pan, Metal Cooking Pot (x2), Spatula, InstaMash (x4), Medical Clipboard (M), Clipboard (M), Earnings Clipboard (M), Hot Plate (x3), Pencil (M), Pack of Cigarettes (x2), Wonderglue (x2), Better Days, Large Whiskey Bottle, 10mm Pistol, Rake, Iron, Hammer, Wrench, Bonesaw, Tweezers (x2), Scissors (x2), Empty Syringe (x2), Forceps (x2), Fission Battery (x3), Assault Rifle, Electron Charge Pack (M), Laser Rifle, Microfusion Cell (M), Energy Cell (M), Railway Spikes (x6), Bloodpak, Chessboard, Motorcycle Handbrake, Purified Water, Chinese Pistol, Paint Gun (x2), Turpentine (x2).

The science lab isn’t exactly high-tech, but what is in the Capital Wasteland? Before speaking with Dr. Li, consider speaking with some of her co-workers roaming around the lab. The mysterious Dr. Zimmer will offer you a quest if you want to take it, but we recommend against taking it for the time being. Even if you’re tempted to mess with Zimmer, resist. His mercenary friend, who acts as his bodyguard, makes it pretty clear what he’s going to do to you if you try anything funny. Oh, and you can take a look at those fresh (and very real) vegetables on the table, but don’t take them! If you do, you’ll be in for a bit of a hurting.

When you’re all set, speak with Dr. Li to get the lowdown on your father. It appears that he worked with your mom and Dr. Li on something called Project Purity, an attempt to purify large water sources for the betterment (and restructuring) of humanity. But when your character was born and your mother died, your father took off to take care of you and the project all but failed. A frustrating endeavor, Project Purity was abandoned at the lab created for it at, you guessed it, the Jefferson Memorial. Remember where that is? We passed it when we came to Rivet City earlier. You fought a bunch of Super Mutants around it and had to walk around a metallic catwalk surrounding it to reach Rivet City. So, it should be on your map and thus you can instantly teleport yourself there as soon as you’re ready to do so.

How to enter the Jefferson Memorial may not be completely obvious, but it’s right in front of where you’re transported from. Head forward through the door into the gift shop. This will lead to a long, barely-lit corridor stretching forward. Upon your entrance, you’ll almost immediately be attacked by a Centaur. Kill this basic foe and go to the four-way intersection ahead. To your left is a dead end, behind you is the way you came, and ahead of you is an area we can’t yet do anything in. So, you’ll want to head right into the adjoining room.

Before you run into the room, you’ll likely be intrigued by the gun noises you hear. This is from the Mark I Turret pointing inward, shooting at either a Centaur, a Super Mutant, or perhaps even both. Even though this gun is helping you out, you’ll still want to destroy it from behind (for the experience, of course) before heading into the room and taking out whichever enemies it might have been shooting at. After scouring those bodies, begin to take a look around. With your back facing the way in which you entered the room, you can find a bathroom to your right, though there’s nothing interesting within it. On the left, however, you can find plenty of goods. A thorough search will reveal a lot of incidental items (like Plates and Cups), but you should also be able to find some InstaMash, Pork N Beans, Vodka and other foodstuffs, as well as plenty of varied ammunition, from 10mm Rounds to .32mm Rounds and more.

Approach the next room ahead (grabbing the Vodka en route) and take out any other Centaurs or Super Mutants waiting for you. Before proceeding, we should explore the entirety of the square-shaped corridor surrounding this area, ignoring all doors for now. When you explore (going left or right, it matters not), expect to fight at least one Super Mutant, but more likely two. Search both of their bodies, as well as the desks, tables and filing cabinets you come across. Most of the items you find are incidental, but you should be able to find some Nuka-Cola from a barely-functioning drink machine, some valuable Hot Plates to sell off later, and even a Pack of Cigarettes. Remember, as always, to be judicious in which items you do and don’t add to your inventory, since encumbrance is always a threat. And you won’t want to go through your inventory to figure out which goods you should and shouldn’t abandon if you’re slowed to a crawl.

The next place we’ll want to explore is the basement of the memorial, and for no other reason than to grab a lot of valuable goods to add to your inventory and to sell later. It goes without saying that if you have a lot of valuables and are carrying too much, leave the memorial, teleport back to Rivet City or Megaton to unload your goods, and then come back. Hopefully, however, that won’t be a problem, so you can kill multiple birds with one single stone. Another great advantage to checking out the basement here is that you can kill a good half-dozen Super Mutants and Super Mutant Brutes, which will allow you to rack up some ever-valuable experience. But remember! It’s the goods we’re after.

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